websocket2 UE4 C++ WebSocket 과 Event 사용하기 웹소켓을 사용하려면 Build.cs 파일에 "WebSockets"을 추가해 주어야 합니다. using UnrealBuildTool; public class SocketIO_Test : ModuleRules { public SocketIO_Test(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "WebSockets" }); PrivateDependencyModuleNames.AddRange(new string[] .. 2021. 4. 22. C# TCPServer with WebSocket C# TCPServer with WebSocket public class TcpServerWS { private static TcpServerWS _instance; public static TcpServerWS Instance { get { return _instance; } } private TcpListener m_TcpListener; private int _nPort = 13000; private string _sIPAddress; private List m_Clients; private Thread m_ListenThread; public TcpServerWS() { this.m_Clients = new List(); } public void ServerStart() { m_ListenThre.. 2020. 8. 13. 이전 1 다음